Telegram Group & Telegram Channel
πŸ› οΈ Π—Π°Π΄Π°Ρ‡Π° с ΠΏΠΎΠ΄Π²ΠΎΡ…ΠΎΠΌ: ЛСнивая инициализация ΠΈ Π»ΠΎΠ²ΡƒΡˆΠΊΠ° многопоточности

УсловиС:

Π£ вас Π΅ΡΡ‚ΡŒ ΡΠ»Π΅Π΄ΡƒΡŽΡ‰ΠΈΠΉ ΠΊΠΎΠ΄:


using System;
using System.Threading;

class Program
{
static Lazy<HeavyObject> _heavy = new Lazy<HeavyObject>(() =>
{
Console.WriteLine($"[{Thread.CurrentThread.ManagedThreadId}] Initializing HeavyObject...");
return new HeavyObject();
});

static void Main()
{
for (int i = 0; i < 5; i++)
{
new Thread(() =>
{
Console.WriteLine($"[{Thread.CurrentThread.ManagedThreadId}] Accessing HeavyObject...");
var obj = _heavy.Value;
}).Start();
}

Console.ReadLine();
}
}

class HeavyObject
{
public HeavyObject()
{
Thread.Sleep(1000); // эмуляция Π΄ΠΎΠ»Π³ΠΎΠΉ ΠΈΠ½ΠΈΡ†ΠΈΠ°Π»ΠΈΠ·Π°Ρ†ΠΈΠΈ
Console.WriteLine($"[{Thread.CurrentThread.ManagedThreadId}] HeavyObject created.");
}
}


❓ Вопрос:
Бколько Ρ€Π°Π· Π²Ρ‹ ΡƒΠ²ΠΈΠ΄ΠΈΡ‚Π΅ сообщСниС Initializing HeavyObject... ΠΈ HeavyObject created.? ΠŸΠΎΡ‡Π΅ΠΌΡƒ это ΠΌΠΎΠΆΠ΅Ρ‚ ΡƒΠ΄ΠΈΠ²ΠΈΡ‚ΡŒ Π΄Π°ΠΆΠ΅ ΠΎΠΏΡ‹Ρ‚Π½Ρ‹Ρ… .NET Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚Ρ‡ΠΈΠΊΠΎΠ²?

πŸ” Π Π°Π·Π±ΠΎΡ€:

На ΠΏΠ΅Ρ€Π²Ρ‹ΠΉ взгляд Π²Ρ‹ ΠΎΠΆΠΈΠ΄Π°Π΅Ρ‚Π΅, Ρ‡Ρ‚ΠΎ:

- `Lazy<T>` Π³Π°Ρ€Π°Π½Ρ‚ΠΈΡ€ΡƒΠ΅Ρ‚ **Π»Π΅Π½ΠΈΠ²ΡƒΡŽ ΠΈΠ½ΠΈΡ†ΠΈΠ°Π»ΠΈΠ·Π°Ρ†ΠΈΡŽ ΠΎΠ΄ΠΈΠ½ Ρ€Π°Π·** Π΄Π°ΠΆΠ΅ ΠΏΡ€ΠΈ ΠΌΠ½ΠΎΠ³ΠΎΠΏΠΎΡ‚ΠΎΡ‡Π½ΠΎΠΌ доступС.
- Π‘ΠΎΠΎΠ±Ρ‰Π΅Π½ΠΈΠ΅ `Initializing HeavyObject...` ΠΈ конструктор `HeavyObject` ΡΡ€Π°Π±ΠΎΡ‚Π°ΡŽΡ‚ Ρ‚ΠΎΠ»ΡŒΠΊΠΎ ΠΎΠ΄ΠΈΠ½ Ρ€Π°Π·.

Но! Π’ΡƒΡ‚ Π΅ΡΡ‚ΡŒ ΠΏΠΎΠ΄Π²ΠΎΡ….

По ΡƒΠΌΠΎΠ»Ρ‡Π°Π½ΠΈΡŽ `Lazy<T>` ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΠ΅Ρ‚ **LazyThreadSafetyMode.ExecutionAndPublication**. Π­Ρ‚ΠΎ Π³Π°Ρ€Π°Π½Ρ‚ΠΈΡ€ΡƒΠ΅Ρ‚, Ρ‡Ρ‚ΠΎ Π΄Π°ΠΆΠ΅ Ссли нСсколько ΠΏΠΎΡ‚ΠΎΠΊΠΎΠ² ΠΎΠ±Ρ€Π°Ρ‰Π°ΡŽΡ‚ΡΡ ΠΊ `.Value` ΠΎΠ΄Π½ΠΎΠ²Ρ€Π΅ΠΌΠ΅Π½Π½ΠΎ, ΠΎΠ±ΡŠΠ΅ΠΊΡ‚ Π±ΡƒΠ΄Π΅Ρ‚ ΠΈΠ½ΠΈΡ†ΠΈΠ°Π»ΠΈΠ·ΠΈΡ€ΠΎΠ²Π°Π½ **Ρ‚ΠΎΠ»ΡŒΠΊΠΎ ΠΎΠ΄ΠΈΠ½ Ρ€Π°Π·**.

βœ… **ΠžΠΆΠΈΠ΄Π°Π΅ΠΌΡ‹ΠΉ Π²Ρ‹Π²ΠΎΠ΄:**

- ΠšΠ°ΠΆΠ΄Ρ‹ΠΉ ΠΏΠΎΡ‚ΠΎΠΊ ΠΏΠΈΡˆΠ΅Ρ‚ `Accessing HeavyObject...`
- Волько ΠΎΠ΄ΠΈΠ½ ΠΏΠΎΡ‚ΠΎΠΊ ΠΏΠΈΡˆΠ΅Ρ‚ `Initializing HeavyObject...` ΠΈ `HeavyObject created.`
- ΠžΡΡ‚Π°Π»ΡŒΠ½Ρ‹Π΅ ΠΏΠΎΡ‚ΠΎΠΊΠΈ доТдутся Π·Π°Π²Π΅Ρ€ΡˆΠ΅Π½ΠΈΡ ΠΈ ΠΏΠΎΠ»ΡƒΡ‡Π°Ρ‚ ΡƒΠΆΠ΅ Π³ΠΎΡ‚ΠΎΠ²Ρ‹ΠΉ ΠΎΠ±ΡŠΠ΅ΠΊΡ‚.

ΠŸΡ€ΠΈΠΌΠ΅Ρ€Π½Ρ‹ΠΉ Π²Ρ‹Π²ΠΎΠ΄:

```
[4] Accessing HeavyObject...
[5] Accessing HeavyObject...
[6] Accessing HeavyObject...
[7] Accessing HeavyObject...
[8] Accessing HeavyObject...
[4] Initializing HeavyObject...
[4] HeavyObject created.
```

πŸŒ€ **ΠŸΠΎΠ΄Π²ΠΎΡ…, Ссли ΡΠΌΠ΅Π½ΠΈΡ‚ΡŒ Ρ€Π΅ΠΆΠΈΠΌ:**

Если Π²Ρ‹ Π½Π΅ΠΌΠ½ΠΎΠ³ΠΎ ΠΈΠ·ΠΌΠ΅Π½ΠΈΡ‚Π΅ ΠΊΠΎΠ΄ Π²ΠΎΡ‚ Ρ‚Π°ΠΊ:

```csharp
static Lazy<HeavyObject> _heavy = new Lazy<HeavyObject>(
() =>
{
Console.WriteLine($"[{Thread.CurrentThread.ManagedThreadId}] Initializing HeavyObject...");
return new HeavyObject();
},
LazyThreadSafetyMode.None // Π±Π΅Π· потокобСзопасности
);
```

Π’ΠΎ ΠΏΡ€ΠΈ **ΠΎΠ΄Π½ΠΎΠ²Ρ€Π΅ΠΌΠ΅Π½Π½ΠΎΠΌ** доступС ΠΊ `.Value` Π²Ρ‹ ΠΏΠΎΠ»ΡƒΡ‡ΠΈΡ‚Π΅ **нСсколько ΠΈΠ½ΠΈΡ†ΠΈΠ°Π»ΠΈΠ·Π°Ρ†ΠΈΠΉ** (ΠΏΠΎ сути Π³ΠΎΠ½ΠΊΡƒ ΠΏΠΎΡ‚ΠΎΠΊΠΎΠ²).

ΠŸΡ€ΠΈΠΌΠ΅Ρ€Π½Ρ‹ΠΉ Π²Ρ‹Π²ΠΎΠ΄ ΠΌΠΎΠΆΠ΅Ρ‚ Π±Ρ‹Ρ‚ΡŒ Ρ‚Π°ΠΊΠΈΠΌ:

```
[4] Accessing HeavyObject...
[5] Accessing HeavyObject...
[6] Accessing HeavyObject...
[4] Initializing HeavyObject...
[5] Initializing HeavyObject...
[6] Initializing HeavyObject...
[4] HeavyObject created.
[5] HeavyObject created.
[6] HeavyObject created.
```

Π˜Ρ‚ΠΎΠ³ΠΎ ΠΎΠ±ΡŠΠ΅ΠΊΡ‚ Π±ΡƒΠ΄Π΅Ρ‚ создан нСсколько Ρ€Π°Π·, Ρ‡Ρ‚ΠΎ Π»ΠΎΠΌΠ°Π΅Ρ‚ ΠΈΠ½Π²Π°Ρ€ΠΈΠ°Π½Ρ‚Ρ‹ "Lazy Π΄ΠΎΠ»ΠΆΠ΅Π½ ΡΠΎΠ·Π΄Π°Π²Π°Ρ‚ΡŒ ΠΎΠ±ΡŠΠ΅ΠΊΡ‚ ΠΎΠ΄ΠΈΠ½ Ρ€Π°Π·".

βœ… **Π’Ρ‹Π²ΠΎΠ΄:**

β€’ По ΡƒΠΌΠΎΠ»Ρ‡Π°Π½ΠΈΡŽ `Lazy<T>` **потокобСзопасСн**, Π½ΠΎ Π²Π°ΠΆΠ½ΠΎ ΠΏΠΎΠ½ΠΈΠΌΠ°Ρ‚ΡŒ, Ρ‡Ρ‚ΠΎ это ΠΌΠΎΠΆΠ½ΠΎ **ΠΈΠ·ΠΌΠ΅Π½ΠΈΡ‚ΡŒ**.
β€’ ΠŸΡ€ΠΈ Ρ€Π°Π±ΠΎΡ‚Π΅ с ΠΌΠ½ΠΎΠ³ΠΎΠΏΠΎΡ‚ΠΎΡ‡Π½ΠΎΡΡ‚ΡŒΡŽ Π² .NET всСгда ΠΎΠ±Ρ€Π°Ρ‰Π°ΠΉΡ‚Π΅ Π²Π½ΠΈΠΌΠ°Π½ΠΈΠ΅ Π½Π° **Ρ€Π΅ΠΆΠΈΠΌ LazyThreadSafetyMode**.
β€’ Π”Π°ΠΆΠ΅ ΠΎΠΏΡ‹Ρ‚Π½Ρ‹Π΅ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚Ρ‡ΠΈΠΊΠΈ ΠΌΠΎΠ³ΡƒΡ‚ Π½Π΅ Π·Π°ΠΌΠ΅Ρ‚ΠΈΡ‚ΡŒ ΠΏΠΎΠ΄Π²ΠΎΡ…Π°, Ссли ΠΊΡ‚ΠΎ-Ρ‚ΠΎ ΠΏΠΎ ошибкС ΠΈΠ»ΠΈ ΠΈΠ· ΠΎΠΏΡ‚ΠΈΠΌΠΈΠ·Π°Ρ†ΠΈΠΉ ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΠ΅Ρ‚ `LazyThreadSafetyMode.None`.

πŸ’‘ **Бонус-вопрос:**
Π§Ρ‚ΠΎ ΠΏΡ€ΠΎΠΈΠ·ΠΎΠΉΠ΄Ρ‘Ρ‚, Ссли ваш factory-ΠΌΠ΅Ρ‚ΠΎΠ΄ (лямбда) выбросит ΠΈΡΠΊΠ»ΡŽΡ‡Π΅Π½ΠΈΠ΅ ΠΏΡ€ΠΈ ΠΈΠ½ΠΈΡ†ΠΈΠ°Π»ΠΈΠ·Π°Ρ†ΠΈΠΈ? Как `Lazy<T>` ΠΏΠΎΠ²Π΅Π΄Ρ‘Ρ‚ сСбя ΠΏΡ€ΠΈ ΡΠ»Π΅Π΄ΡƒΡŽΡ‰Π΅ΠΌ доступС ΠΊ
.Value?

@csharp_ci



tg-me.com/csharp_ci/1366
Create:
Last Update:

πŸ› οΈ Π—Π°Π΄Π°Ρ‡Π° с ΠΏΠΎΠ΄Π²ΠΎΡ…ΠΎΠΌ: ЛСнивая инициализация ΠΈ Π»ΠΎΠ²ΡƒΡˆΠΊΠ° многопоточности

УсловиС:

Π£ вас Π΅ΡΡ‚ΡŒ ΡΠ»Π΅Π΄ΡƒΡŽΡ‰ΠΈΠΉ ΠΊΠΎΠ΄:


using System;
using System.Threading;

class Program
{
static Lazy<HeavyObject> _heavy = new Lazy<HeavyObject>(() =>
{
Console.WriteLine($"[{Thread.CurrentThread.ManagedThreadId}] Initializing HeavyObject...");
return new HeavyObject();
});

static void Main()
{
for (int i = 0; i < 5; i++)
{
new Thread(() =>
{
Console.WriteLine($"[{Thread.CurrentThread.ManagedThreadId}] Accessing HeavyObject...");
var obj = _heavy.Value;
}).Start();
}

Console.ReadLine();
}
}

class HeavyObject
{
public HeavyObject()
{
Thread.Sleep(1000); // эмуляция Π΄ΠΎΠ»Π³ΠΎΠΉ ΠΈΠ½ΠΈΡ†ΠΈΠ°Π»ΠΈΠ·Π°Ρ†ΠΈΠΈ
Console.WriteLine($"[{Thread.CurrentThread.ManagedThreadId}] HeavyObject created.");
}
}


❓ Вопрос:
Бколько Ρ€Π°Π· Π²Ρ‹ ΡƒΠ²ΠΈΠ΄ΠΈΡ‚Π΅ сообщСниС Initializing HeavyObject... ΠΈ HeavyObject created.? ΠŸΠΎΡ‡Π΅ΠΌΡƒ это ΠΌΠΎΠΆΠ΅Ρ‚ ΡƒΠ΄ΠΈΠ²ΠΈΡ‚ΡŒ Π΄Π°ΠΆΠ΅ ΠΎΠΏΡ‹Ρ‚Π½Ρ‹Ρ… .NET Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚Ρ‡ΠΈΠΊΠΎΠ²?

πŸ” Π Π°Π·Π±ΠΎΡ€:

На ΠΏΠ΅Ρ€Π²Ρ‹ΠΉ взгляд Π²Ρ‹ ΠΎΠΆΠΈΠ΄Π°Π΅Ρ‚Π΅, Ρ‡Ρ‚ΠΎ:

- `Lazy<T>` Π³Π°Ρ€Π°Π½Ρ‚ΠΈΡ€ΡƒΠ΅Ρ‚ **Π»Π΅Π½ΠΈΠ²ΡƒΡŽ ΠΈΠ½ΠΈΡ†ΠΈΠ°Π»ΠΈΠ·Π°Ρ†ΠΈΡŽ ΠΎΠ΄ΠΈΠ½ Ρ€Π°Π·** Π΄Π°ΠΆΠ΅ ΠΏΡ€ΠΈ ΠΌΠ½ΠΎΠ³ΠΎΠΏΠΎΡ‚ΠΎΡ‡Π½ΠΎΠΌ доступС.
- Π‘ΠΎΠΎΠ±Ρ‰Π΅Π½ΠΈΠ΅ `Initializing HeavyObject...` ΠΈ конструктор `HeavyObject` ΡΡ€Π°Π±ΠΎΡ‚Π°ΡŽΡ‚ Ρ‚ΠΎΠ»ΡŒΠΊΠΎ ΠΎΠ΄ΠΈΠ½ Ρ€Π°Π·.

Но! Π’ΡƒΡ‚ Π΅ΡΡ‚ΡŒ ΠΏΠΎΠ΄Π²ΠΎΡ….

По ΡƒΠΌΠΎΠ»Ρ‡Π°Π½ΠΈΡŽ `Lazy<T>` ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΠ΅Ρ‚ **LazyThreadSafetyMode.ExecutionAndPublication**. Π­Ρ‚ΠΎ Π³Π°Ρ€Π°Π½Ρ‚ΠΈΡ€ΡƒΠ΅Ρ‚, Ρ‡Ρ‚ΠΎ Π΄Π°ΠΆΠ΅ Ссли нСсколько ΠΏΠΎΡ‚ΠΎΠΊΠΎΠ² ΠΎΠ±Ρ€Π°Ρ‰Π°ΡŽΡ‚ΡΡ ΠΊ `.Value` ΠΎΠ΄Π½ΠΎΠ²Ρ€Π΅ΠΌΠ΅Π½Π½ΠΎ, ΠΎΠ±ΡŠΠ΅ΠΊΡ‚ Π±ΡƒΠ΄Π΅Ρ‚ ΠΈΠ½ΠΈΡ†ΠΈΠ°Π»ΠΈΠ·ΠΈΡ€ΠΎΠ²Π°Π½ **Ρ‚ΠΎΠ»ΡŒΠΊΠΎ ΠΎΠ΄ΠΈΠ½ Ρ€Π°Π·**.

βœ… **ΠžΠΆΠΈΠ΄Π°Π΅ΠΌΡ‹ΠΉ Π²Ρ‹Π²ΠΎΠ΄:**

- ΠšΠ°ΠΆΠ΄Ρ‹ΠΉ ΠΏΠΎΡ‚ΠΎΠΊ ΠΏΠΈΡˆΠ΅Ρ‚ `Accessing HeavyObject...`
- Волько ΠΎΠ΄ΠΈΠ½ ΠΏΠΎΡ‚ΠΎΠΊ ΠΏΠΈΡˆΠ΅Ρ‚ `Initializing HeavyObject...` ΠΈ `HeavyObject created.`
- ΠžΡΡ‚Π°Π»ΡŒΠ½Ρ‹Π΅ ΠΏΠΎΡ‚ΠΎΠΊΠΈ доТдутся Π·Π°Π²Π΅Ρ€ΡˆΠ΅Π½ΠΈΡ ΠΈ ΠΏΠΎΠ»ΡƒΡ‡Π°Ρ‚ ΡƒΠΆΠ΅ Π³ΠΎΡ‚ΠΎΠ²Ρ‹ΠΉ ΠΎΠ±ΡŠΠ΅ΠΊΡ‚.

ΠŸΡ€ΠΈΠΌΠ΅Ρ€Π½Ρ‹ΠΉ Π²Ρ‹Π²ΠΎΠ΄:

```
[4] Accessing HeavyObject...
[5] Accessing HeavyObject...
[6] Accessing HeavyObject...
[7] Accessing HeavyObject...
[8] Accessing HeavyObject...
[4] Initializing HeavyObject...
[4] HeavyObject created.
```

πŸŒ€ **ΠŸΠΎΠ΄Π²ΠΎΡ…, Ссли ΡΠΌΠ΅Π½ΠΈΡ‚ΡŒ Ρ€Π΅ΠΆΠΈΠΌ:**

Если Π²Ρ‹ Π½Π΅ΠΌΠ½ΠΎΠ³ΠΎ ΠΈΠ·ΠΌΠ΅Π½ΠΈΡ‚Π΅ ΠΊΠΎΠ΄ Π²ΠΎΡ‚ Ρ‚Π°ΠΊ:

```csharp
static Lazy<HeavyObject> _heavy = new Lazy<HeavyObject>(
() =>
{
Console.WriteLine($"[{Thread.CurrentThread.ManagedThreadId}] Initializing HeavyObject...");
return new HeavyObject();
},
LazyThreadSafetyMode.None // Π±Π΅Π· потокобСзопасности
);
```

Π’ΠΎ ΠΏΡ€ΠΈ **ΠΎΠ΄Π½ΠΎΠ²Ρ€Π΅ΠΌΠ΅Π½Π½ΠΎΠΌ** доступС ΠΊ `.Value` Π²Ρ‹ ΠΏΠΎΠ»ΡƒΡ‡ΠΈΡ‚Π΅ **нСсколько ΠΈΠ½ΠΈΡ†ΠΈΠ°Π»ΠΈΠ·Π°Ρ†ΠΈΠΉ** (ΠΏΠΎ сути Π³ΠΎΠ½ΠΊΡƒ ΠΏΠΎΡ‚ΠΎΠΊΠΎΠ²).

ΠŸΡ€ΠΈΠΌΠ΅Ρ€Π½Ρ‹ΠΉ Π²Ρ‹Π²ΠΎΠ΄ ΠΌΠΎΠΆΠ΅Ρ‚ Π±Ρ‹Ρ‚ΡŒ Ρ‚Π°ΠΊΠΈΠΌ:

```
[4] Accessing HeavyObject...
[5] Accessing HeavyObject...
[6] Accessing HeavyObject...
[4] Initializing HeavyObject...
[5] Initializing HeavyObject...
[6] Initializing HeavyObject...
[4] HeavyObject created.
[5] HeavyObject created.
[6] HeavyObject created.
```

Π˜Ρ‚ΠΎΠ³ΠΎ ΠΎΠ±ΡŠΠ΅ΠΊΡ‚ Π±ΡƒΠ΄Π΅Ρ‚ создан нСсколько Ρ€Π°Π·, Ρ‡Ρ‚ΠΎ Π»ΠΎΠΌΠ°Π΅Ρ‚ ΠΈΠ½Π²Π°Ρ€ΠΈΠ°Π½Ρ‚Ρ‹ "Lazy Π΄ΠΎΠ»ΠΆΠ΅Π½ ΡΠΎΠ·Π΄Π°Π²Π°Ρ‚ΡŒ ΠΎΠ±ΡŠΠ΅ΠΊΡ‚ ΠΎΠ΄ΠΈΠ½ Ρ€Π°Π·".

βœ… **Π’Ρ‹Π²ΠΎΠ΄:**

β€’ По ΡƒΠΌΠΎΠ»Ρ‡Π°Π½ΠΈΡŽ `Lazy<T>` **потокобСзопасСн**, Π½ΠΎ Π²Π°ΠΆΠ½ΠΎ ΠΏΠΎΠ½ΠΈΠΌΠ°Ρ‚ΡŒ, Ρ‡Ρ‚ΠΎ это ΠΌΠΎΠΆΠ½ΠΎ **ΠΈΠ·ΠΌΠ΅Π½ΠΈΡ‚ΡŒ**.
β€’ ΠŸΡ€ΠΈ Ρ€Π°Π±ΠΎΡ‚Π΅ с ΠΌΠ½ΠΎΠ³ΠΎΠΏΠΎΡ‚ΠΎΡ‡Π½ΠΎΡΡ‚ΡŒΡŽ Π² .NET всСгда ΠΎΠ±Ρ€Π°Ρ‰Π°ΠΉΡ‚Π΅ Π²Π½ΠΈΠΌΠ°Π½ΠΈΠ΅ Π½Π° **Ρ€Π΅ΠΆΠΈΠΌ LazyThreadSafetyMode**.
β€’ Π”Π°ΠΆΠ΅ ΠΎΠΏΡ‹Ρ‚Π½Ρ‹Π΅ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚Ρ‡ΠΈΠΊΠΈ ΠΌΠΎΠ³ΡƒΡ‚ Π½Π΅ Π·Π°ΠΌΠ΅Ρ‚ΠΈΡ‚ΡŒ ΠΏΠΎΠ΄Π²ΠΎΡ…Π°, Ссли ΠΊΡ‚ΠΎ-Ρ‚ΠΎ ΠΏΠΎ ошибкС ΠΈΠ»ΠΈ ΠΈΠ· ΠΎΠΏΡ‚ΠΈΠΌΠΈΠ·Π°Ρ†ΠΈΠΉ ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΠ΅Ρ‚ `LazyThreadSafetyMode.None`.

πŸ’‘ **Бонус-вопрос:**
Π§Ρ‚ΠΎ ΠΏΡ€ΠΎΠΈΠ·ΠΎΠΉΠ΄Ρ‘Ρ‚, Ссли ваш factory-ΠΌΠ΅Ρ‚ΠΎΠ΄ (лямбда) выбросит ΠΈΡΠΊΠ»ΡŽΡ‡Π΅Π½ΠΈΠ΅ ΠΏΡ€ΠΈ ΠΈΠ½ΠΈΡ†ΠΈΠ°Π»ΠΈΠ·Π°Ρ†ΠΈΠΈ? Как `Lazy<T>` ΠΏΠΎΠ²Π΅Π΄Ρ‘Ρ‚ сСбя ΠΏΡ€ΠΈ ΡΠ»Π΅Π΄ΡƒΡŽΡ‰Π΅ΠΌ доступС ΠΊ
.Value?

@csharp_ci

BY C# (C Sharp) programming


Warning: Undefined variable $i in /var/www/tg-me/post.php on line 283

Share with your friend now:
tg-me.com/csharp_ci/1366

View MORE
Open in Telegram


C C Sharp programming Telegram | DID YOU KNOW?

Date: |

Telegram auto-delete message, expiring invites, and more

elegram is updating its messaging app with options for auto-deleting messages, expiring invite links, and new unlimited groups, the company shared in a blog post. Much like Signal, Telegram received a burst of new users in the confusion over WhatsApp’s privacy policy and now the company is adopting features that were already part of its competitors’ apps, features which offer more security and privacy. Auto-deleting messages were already possible in Telegram’s encrypted Secret Chats, but this new update for iOS and Android adds the option to make messages disappear in any kind of chat. Auto-delete can be enabled inside of chats, and set to delete either 24 hours or seven days after messages are sent. Auto-delete won’t remove every message though; if a message was sent before the feature was turned on, it’ll stick around. Telegram’s competitors have had similar features: WhatsApp introduced a feature in 2020 and Signal has had disappearing messages since at least 2016.

To pay the bills, Mr. Durov is issuing investors $1 billion to $1.5 billion of company debt, with the promise of discounted equity if the company eventually goes public, the people briefed on the plans said. He has also announced plans to start selling ads in public Telegram channels as soon as later this year, as well as offering other premium services for businesses and users.

C C Sharp programming from it


Telegram C# (C Sharp) programming
FROM USA